/**
 * This file is part of aion-emu <aion-emu.com>.
 *
 * aion-emu is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-emu is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with aion-emu.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.model;

/**
 * @author zdead
 */
public class Petition
{

	private final int				petitionId;
	private final int				playerObjId;
	private final PetitionType		type;
	private final String			title;
	private final String			contentText;
	private final String			additionalData;
	private final PetitionStatus	status;

	public Petition(int petitionId)
	{
		this.petitionId = petitionId;
		this.playerObjId = 0;
		this.type = PetitionType.INQUIRY;
		this.title = "";
		this.contentText = "";
		this.additionalData = "";
		this.status = PetitionStatus.PENDING;
	}

	public Petition(int petitionId, int playerObjId, int petitionTypeId, String title, String contentText, String additionalData, int petitionStatus)
	{
		this.petitionId = petitionId;
		this.playerObjId = playerObjId;
		switch (petitionTypeId)
		{
			case 256:
				type = PetitionType.CHARACTER_STUCK;
				break;
			case 512:
				type = PetitionType.CHARACTER_RESTORATION;
				break;
			case 768:
				type = PetitionType.BUG;
				break;
			case 1024:
				type = PetitionType.QUEST;
				break;
			case 1280:
				type = PetitionType.UNACCEPTABLE_BEHAVIOR;
				break;
			case 1536:
				type = PetitionType.SUGGESTION;
				break;
			case 65280:
				type = PetitionType.INQUIRY;
				break;
			default:
				type = PetitionType.INQUIRY;
				break;
		}
		this.title = title;
		this.contentText = contentText;
		this.additionalData = additionalData;
		switch (petitionStatus)
		{
			case 0:
				status = PetitionStatus.PENDING;
				break;
			case 1:
				status = PetitionStatus.IN_PROGRESS;
				break;
			case 2:
				status = PetitionStatus.REPLIED;
				break;
			default:
				status = PetitionStatus.PENDING;
				break;
		}
	}

	public int getPlayerObjId()
	{
		return playerObjId;
	}

	public int getPetitionId()
	{
		return petitionId;
	}

	public PetitionType getPetitionType()
	{
		return type;
	}

	public String getTitle()
	{
		return title;
	}

	public String getContentText()
	{
		return contentText;
	}

	public String getAdditionalData()
	{
		return additionalData;
	}

	public PetitionStatus getStatus()
	{
		return status;
	}

}
